Difference between revisions of "Contrib:Claws/Code Aster/10 x cases"

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*'''Advanced post processing'''
 
*'''Advanced post processing'''
 
*'''Cyclic boundary conditions'''
 
*'''Cyclic boundary conditions'''
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== Simple Beam Tutorial ==
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Simple beam theory with Code_Aster®, by Claus Andersen
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[[Contrib:Claws/Code_Aster/10_x_cases/beam|'''Link: Simple Beam tutorial ''']]<br />
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[[Image:Claws_Beam_wiki_front_small.png]]
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Includes:
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*'''1D, 2D and 3D beam statics'''
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*'''MACR_CARA_POUTRE''' for calculating 2D sections

Latest revision as of 21:07, 30 January 2012

<-Link: Back to Contrib:Claws/Code_Aster
Signature transparent scaled small.png

Contents

Software used:

(Updated along with the latest tutorial - some tutorials might need tweaks to work with later versions)

  • Ubuntu 10.04 64bit
  • Salomé® 5.1.5 for preparing the geometry, meshing and post-processing.
  • Code Aster® 10.3 64bit, compiled with the Intel compiler for calculation

Computer used:

  • Dual core Intel 2.9GHz with 4Gb of RAM

I have tried to comment the *.comm files as well as I could, but I am far from an expert on Code Aster® so use these files only as an example of the file structure/the Code Aster® way of thinking.

Piston tutorial

Claws piston SS scaled.png

I have updated the original piston tutorial also found on this wiki, to comply with SaloméMECA 2010.2 - A great introduction for absolute beginners to SaloméMECA and Code_Aster

Tutorial in PDF format - Updated for SaloméMECA® 2010.2 Media:Piston_tutorial.pdf

Applying Torque and using parameters

This case deals with applying torque to an object in a linear calculation and using parameters to control the calculation.

Link: Applying torque
caption

Includes:

  • Applying torque - LIAISON_SOLIDE
  • Using parameters
  • Linear static calculation, incremented
  • Creating an animated GIF file of the result

Using the command LIAISON_ELEM

Apply the command LIAISON_ELEM using beams to substitute 3D geometry to reduce the work load of a calculation and simplify geometry

Link: Using the command LIAISON_ELEM
Thumb liason elem scaled.png

Includes:

  • LIAISON_ELEM:Connecting 3D structures to 1D elements; using beams to substitute 3D geometry
  • Describing geometry with AFFE_CARA_ELEM
  • LIAISON_UNIF

Simulating a two segment pendulum with DYNA_NON_LINE

A short introduction to using DYNA_NON_LINE to simulate a two segment pendulum.

Link: Two segment pendulum with DYNA_NON_LINE
Thumb Pendulum scaled.png

Includes:

  • Cables
  • DYNA_NON_LINE
  • Tracing curves with Code_Aster and XMGrace

Calculating assemblies with Code Aster®

A guide to assembling separate mesh files, calculating stresses and strains, then disassembling for individual post processing.

Link: Calculating assemblies with Code_Aster
Thumb assembly scaled.png

Includes:

  • ASSE_MAIL for assembling the meshes
  • LIAISON_MAIL for connecting the meshes
  • IMPR_RESU - RESTRAINT for only printing the relevant results to the meshes
  • Note on interpreting Von Mises stress in Salomé®/Code Aster®

Plasticity tutorial

Plasticity tutorial - for CAELinux.com by Paul Carrico, translated and reworked by Claus Andersen

Link: Plasticity tutorial
Claws Thumb plast 350px.png

Includes:

  • Plasticity Nonlinear deformation of an aluminium wheel rim
  • Separate simulation and post processing
  • Advanced post processing
  • Cyclic boundary conditions


Simple Beam Tutorial

Simple beam theory with Code_Aster®, by Claus Andersen

Link: Simple Beam tutorial
Claws Beam wiki front small.png

Includes:

  • 1D, 2D and 3D beam statics
  • MACR_CARA_POUTRE for calculating 2D sections